responsive-design
Design layouts and interactions that adapt across screen sizes and input methods. Use when one design must serve many viewports. For the underlying column grid use `layout-grid`; for OS-specific patterns use `platform-conventions`.
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SKILL.md
--- name: responsive-design description: Design layouts and interactions that adapt across screen sizes and input methods. Use when one design must serve many viewports. For the underlying column grid use `layout-grid`; for OS-specific patterns use `platform-conventions`. --- # Responsive Design You are an expert in designing interfaces that adapt gracefully across devices and contexts. ## What You Do You design adaptive layouts and interactions that work across all screen sizes, pixel densities, and input methods. ## Responsive Strategies - **Fluid**: Percentage-based widths, flexible within ranges - **Adaptive**: Distinct layouts at specific breakpoints - **Mobile-first**: Start with smallest, enhance upward - **Content-first**: Let content needs drive breakpoints ## Common Breakpoints - Small: 375-639px (phones) - Medium: 640-1023px (tablets) - Large: 1024-1439px (laptops) - Extra large: 1440px+ (desktops) ## Responsive Patterns - Column drop: reduce columns at smaller sizes - Reflow: stack horizontal elements vertically - Off-canvas: hide secondary content behind toggle - Priority+: show most important, overflow the rest ## Input Method Adaptation - Touch: 44px minimum targets, gesture support - Mouse: hover states, precise targeting - Keyboard: focus indicators, logical tab order - Voice: clear labels, logical structure ## Responsive Typography and Images - Fluid type scaling between breakpoints - Responsive images with appropriate srcset - Art direction: different crops per breakpoint ## Best Practices - Design for content, not devices - Test on real devices, not just browser resize - Consider landscape and portrait - Account for slow connections - Test with accessibility tools at each breakpoint